![]() |
|
I love this mock up it really has a Little Samson flair to it, that and Kick Master. Taito!
Thanks. I could probably do better NES now, this and the Santa mock up were good practices but still not as good as the best NES graphic artists were capable of. I'm not really fond of the whole Kickstarter thing and I don't like asking for money. Feels too much like begging people so you can stay at home making games which isn't what I want to do in the long term anyways. :P
sorry to be late to comment. Your skill at NES and amstrad (and everything) is fantastic. I am in awe as how good you can make the nes or amstrad look, always... :D
Did you know there is a lot of revival of retro games at kickstarter? IF I were you I would do a game or two... you should be rewarded by doing what you do...
Cheers... fantastic work.
Nope but someone else made a lil project with the graphics. I forget the name but would be able to find if I searched my Gmail. I think they wanted to do it for their kid or school or something. I've no plans as too busy with other things.
I always marvel at what the NES palette and resolution were capable of compared to what games were actually made. You may have exceeded the sprite limit on an actual NES but, if so, that's a minor point. Did you do anything more with this project?
Beautiful work :)
I'm not a big expert on NES hardware limitations but this looks authentic to me and it stands up against the best games from that era.
It looks fantastic! Oh man, the colors work so well together even though the palette is so limited, especially the blue-greens : D
This is really cool. Definitely looks like something I'd want to play.
I think they are perfect to read, and that you made great characters and tiles with the limitations! :D
NICE! Reminds me a lot of shantae for the gameboy color. You should post some of the sprite animations for us.
Wow! Amazing job on the use of the NES palette. That's NES colors at it's best if you ask me. I would love to see this in a game, and would happily download the rom!
I disagree. They're got plenty of contrast (as much as the palettes allow) and I can see them just fine, especially when viewed at the intended fullscreen resolution and animated/moving.
Needs more contrast on the figures, they are to hard to read!
Thanks. :)