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Still, it is not isometric. There's a specific, objective mathematical definition for it, and this does not fit. You should look up some truly isometric art and learn what it really is.
Your recent pieces definitely inspired the art style for the game, Slemsvamp! Sorry I forgot to mention you
Ohh! Great minds think alike! I'm stealing some of these window styles for future pieces. Would like to see more of this particular building, too!
It only looks curved to me at the top of the first triangle.
Thanks for the comment. I went easy on the AA because at 2x, it looks a bit silly. I may even get rid of the AA when I use it for the game (which will be viewed at 2x).
AA could be a bit stronger, especially on the yellow bits (which are too curved if you intended for them to be triangular).
Lit section is a really wonderful effect though :)
The nod to Hopper is evident. I like that you've changed the scene completely, but kept the distinctive rectangle of light on the right.