Mockupscreen from a game i'm working on.
Yeah, that's all well and everything and i know about it. But it's little bit hard to achive with just 4 color palette and no dithering. I tryed to use some shading in first versions of other room graphics but it was so unreadable i had to scrach it and start anew. Anyway i'll try to work on it some more, maybe just darker corners will help. Thanks for your input ^_^
Volumes are hard to read. The walls in recesses should be darker, and even more so in corners.
Good textures and details.
The graffiti doesn't help a lot ;)
I'ts supposed to be graffiti of a guy huging his gf... will need reworking i guess ^___^
What i just noticed is that the doors don't have any doorknobs. whoops!!!
I don't get the black thing on the preview.
Looks very promising indeed. Good work.