Generic Platformer Mockup

Generic Platformer Mockup

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Pixel Art Details

Generic Platformer Mockup



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Title: Generic Platformer Mockup
Pixel Artist: surt  (Level 11 Godfather :: 29354 points)
Posted: 10/31/2011 23:08
Palette: 13 colors
Statistics:  11 comments    26 faves    0 avatars

Tiles for a generic platformer.

A failed experiment.

Tiles available here on OpenGameArt.org.

Discussion

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user
T1mePiece (Level 4 Mercenary) @ 2/1/2013 19:35

 I like this piece minus the water and background.


user
Aeranima (Level 1 Rookie) @ 11/4/2011 09:22

The water reminds me of Super Mario 3. Other than that, good job!


user
CELS (Level 7 Lotus) @ 11/2/2011 19:17

A lot of good technique, but it's definitely a clash of styles. The clouds remind me of old Sega Games (like Alex Kidd) while the trees and mushrooms have a completely different style.


user
Cammymoop (Level 6 Blue Crab) @ 11/1/2011 13:28

 This looks great, I love the style. Personally I think a sonic game in this style would look great.

but um, not sure if it would be called banding, but both the ladder rungs offset down the very center.


user
dumbo (Level 4 Mercenary) @ 11/1/2011 10:10

I love that ladder!


user
Hapiel (Level 11 Bonsai) @ 11/1/2011 03:05

Clean or not clean, I like it :)


user
Marina (Level 9 Necrophiliac) @ 11/1/2011 01:59

If you talk about sonic or mario of NES or sega Master system, ok, but if you are talking about 16 bits platformer game, i still think you did it pretty good.


user
Theoden (Level 11 Special Agent) @ 11/1/2011 00:59

Great job, but I guess it could use just a little bit of saturation. It's not a fail it's a win :)


user
surt (Level 11 Godfather) @ 11/1/2011 00:25

It's a failed experiment because the intent was for a clean and simple console platformer style (think Sonic or Mario) instead I got carried away with my usual process of premature colour consolidation and burying every available pixel in noise.


user
Marina (Level 9 Necrophiliac) @ 11/1/2011 00:02

Very nice job. I dont understand why you say that is a failed experiment, i think is much better than most of 2d plataformer games of now days (mostly they are vector art). Vector art sucks, we have to keep pixel art alive with pieces like this one :P


user
Souly (Level 5 Killer Klown) @ 10/31/2011 23:52

Looking nice surt, also I approve of OpenGameArt
I like the big beefy branches on those large trees.


Related & Tags


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