A Fight in the Night - WEEKLY CHALLENGE

A Fight in the Night - WEEKLY CHALLENGE

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A Fight in the Night - WEEKLY CHALLENGE



user
Title: A Fight in the Night - WEEKLY CHALLENGE
Pixel Artist: Mhyre  (Level 2 Petty Officer :: 997 points)
Posted: 12/20/2011 07:08
Palette: 2 colors
Statistics:  6 comments    0 faves    0 avatars

This is for the weekly challenge. I'm not THAT happy with the result but I have no idea what to do with it so.. here it is :p

 

Inspired by many games o_o


Weekly Challenge: Two Colour GameWeekly Challenge: Two Colour Game

Discussion

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user
Mhyre (Level 2 Petty Officer) @ 12/23/2011 07:31

 Thanks for the comment. I know it could be improved, and thank you for the edit. I do not intend to edit it anymore, as I am lacking time for that. Even if it wouldn't take long, it is not my priority and I like it the way it is.

That was just a 20mns ~ fun thing to draw :p


user
Aracno (Level 1 Rookie) @ 12/22/2011 07:37

Clean the lines and avoid jaggies.

There are too much grass titles, looks like your character is stuck between them, give him more space to move.
That sphere is a monster ? add some arms/legs/eyes/tails/horns... and maybe an hp bar.

Dithering on the mountains can be a nice thing.

 Here's my quick edit http://img32.imageshack.us/img32/9925/rpg53255.png


user
Mhyre (Level 2 Petty Officer) @ 12/21/2011 06:31

I never said it was a bad comment, but you obviously realized it was. Now I will tell you, YES these are bad comments. Writing simple words DOES NOT help me improve or know what you're thinking of my piece so please, next time, MAKE FULL SENTENCES.


user
philippejugnet (Level 6 Hitman) @ 12/20/2011 15:32

 you are telling me like if it was a bad comment... try textures with dithering...


user
Mhyre (Level 2 Petty Officer) @ 12/20/2011 12:17

 What do you mean by missing details? Could you give exemples?

Also... dithering? I don't think it's needed here.


user
philippejugnet (Level 6 Hitman) @ 12/20/2011 11:21

 detailes missing here and dithering


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