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Oh yeah it might look that way with a black backround I forgot about that, I made the actual piece using a white backround and I made it transparent. So for a white backround it looks fine but I see how you would think its too bright for a darker backround, I'll change it right away.
Edit: And you voted it because its so pretty, right? :3
So some reason I vote for u) But shadow under vase and ball looks wierd, why is it so bright and square?
Alright I fixed it up a lot and I think it looks much better now. I added more shading which seems to be giving it more depth & volume, edited some of the light and took away much of the dithering. :)
Dithering: everywhere! The vase is (I suppose) shiny, dithering conveys the opposite; also checkerboard patches even a few pixels wide break the volumes and show a flat discontinuity instead, exactly opposite to what was expected! It's particularly so for the white patch at upper right.
The small patches on the nose and cheek are more acceptable, but I think they're useless anyway. Well-though solid clusters would do a better job. You can also add a few tones as needed.
Shading: Morganne's original shows the way (although in an improvable way). It clearly has 2 light sources, which both define clear volumes and surface quality (shiny but 'bubbly'). The slight bottom shade 'sits' the object on an invisible ground, gives it weight (possibly what yours lacks most). Only the general roundness is not very well rendered because of some inconsistencies.
Also the ball is out of perspective: the vase feet define a ground plane, the ball looks floating through it because it is too low.
What are those few pixels next to it?
Can you be specific where I could take away the dithering and add the shading, because what I wanted to do was make the expressions really pop out on the face.
lol, A old vase-man getting hit by a baseball. XD
Nice idea for a pic, but as manupix was saying you should soften the
lines that are on the face with something like a lighter color and also redo the lighting, the sun
seems to be in 3 or 4 places at one time. XD
Cool char! Try better shading and volume, less inner outlines and dithering.
Also what happened to the requirement of a piece-related preview? ;P
I think Im voted 4 u coz.... Just tired voting 4 super pro but not original arts. This strange color and weird face looks absurd in a good way, and 4 some reason remind me a creepy characters from "Traffic counter" one of a game from Work Time Fun PSP game