Schoolgirl Bag

Schoolgirl Bag

You need to be logged in to rate pixel art.

 

Pixel Art Details

Schoolgirl Bag



user
Title: Schoolgirl Bag
Pixel Artist: SwissedToast  (Level 1 Rookie :: 430 points)
Posted: 1/18/2012 22:49
Statistics:  6 comments    10 faves    0 avatars

 Lots of experiements with anti-aliasing here. The color count should have been much lower, but the additional shades for anti-aliasing made the count skyrocket. I've never tried framing things before, any feedback and critisicm is highly appreciated! Thanks!

She's a mockup of Maplestory style. The NPC sprites are animated in a similar style.

About 30 hours spent over 3 days on this one. The result of having a rabbit eat your internet cables. See her buddy here!

Discussion

If you would like to comment you will need to be logged in. Register now. It only takes a moment and it's free.


user
neota (Level 8 Shodan) @ 3/5/2012 00:05

It's a firefox extension called 'Color Inspector 3D', which lets you analyze the colors of any image you can right-click on.


user
SwissedToast (Level 1 Rookie) @ 2/1/2012 15:25

 Whoa what program is this? Thanks for the crit too.


user
Papermoon (Level 4 Button Man) @ 2/1/2012 03:00

very cute work! ^^


user
neota (Level 8 Shodan) @ 1/23/2012 14:49

Quick crit -- you have 3 brownish colors that are very similar, you could merge them into one - see http://imgur.com/Jmdrw


user
SwissedToast (Level 1 Rookie) @ 1/19/2012 00:15

 Thanks so much! I never thought of breaking up the black outlines but it really does make a difference. AA really does make parts much more harmonious. Some trouble I had was when to AA, I just added a pixel or two for outline shifts. I was a bit worried that the ball might look too bally and look odd. For the face I'm not sure as to what parts I could shade, I tried some depressions along her eyes but it didn't turn out so well.


user
tanuki (Level 1 Seaman) @ 1/18/2012 23:42

Looks really cute. I like this a lot. I think the anti aliasing could be a little smoother in some places. I'm not really saying it needs to be, but if you want it to be then there's ways to do it. You're basically not going to get it smooth on an exterior outline without certain techniques that are more situational, but on internal lines you can break up the dark core of the line as well as adding intermediate pixels into the row/column shifts of the line.

Here's an example of what I mean- aa line
The left line has no AA. The upper part of the middle line has an intermediate color added in places where the line shifts over by a pixel. The lower part of that line has that plus another intermediate between that one and the rest of the line located at the ends of each line segment, seen in the closer version on the right. This eases the line into the AA and makes it slightly smoother overall. It's not a perfect example but it's the basic idea.

Here's the idea in action- jawline edit - zoomed in line
All I did was a tiny edit to the jawline by changing two previously black pixels to an already existing color on the palette and the line is slightly smoother. This makes her jaw a little rounder and gets rid of the jagged black pixel that was sticking into it a bit. Again, it's not a perfect job, but that's the idea I'm talking about.

A completely seperate topic, but I like that ball that some of her hair is wrapped up as because it looks very spherical. I think it'd be cool if the rest of her was a bit more 3D to match. For example the face is very flat in comparison and could have some more shading in a few spots.


Related & Tags


Maplestory School Girl Anime Blonde Hair Uniform Bag Animated Transparent, Schoolgirl Bag avatars, Schoolgirl Bag icons, Schoolgirl Bag pixel art, Schoolgirl Bag forum avatars, Schoolgirl Bag AOL Buddy Icons

Sponsored Products

Donate

Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.

Farm Fresh Sketch Comedy
Play party games with QuizBash app
Play party games with QuizBash app

Report Problem

If you are going to report an issue with this piece please provide relevant URLs/Images to back up your claim on PJ Discord.

Register

If you would like to be a team player why not register? It's quick and easy and you'll be able to comment on, rate and upload pixel art.

Already Registered?