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Welcome. As someone who finds most pixel art these days either uninteresting, too 'arty' or over-cutesified it's actually refreshing to see something more along the lines of why I actually got into pixel art in the first place. Well designed 8/16 bit style sprites that make me wish I could pick up a joypad and start controlling the character.
hehe, setting = speed = frametime = frame delay (coz that's what it is actually, the computer waits before displaying the next frame, if it didn't you'd not even see a blur).
So do yourself a favor and make that setting 0.07 or 0.05 or whatever, 0.01 never use you must!!! No need for any other software! (ok, I don't know what choices iaza offers, if it's in fractions what's the nearest one? 1/20? 1/15?)
@ Manupix - I used the online gif animator from iaza.com. I put the setting (or speed) on 1/100. There was no time delay from what I saw on there. I'll try to use another program and see if it'll improve.
What do you mean, what do you use? I'm sure whatever it is lets you choose delays down to 0.01"? Since that's what you did anyway, he. So the idea here was to use a longer delay in order for it to display faster.
I use ImageReady, that PS clone that came with PS up to CS2 and takes charge of web-related image functions. Most features should have been integrated into PS starting from CS3.
@ Manupix - That was some great reading, but I was wondering: is there a program that can make my GIF animate faster?
Never use 0.01" frame delay, browsers turn it to 0.1"!
0.03" is Firefox safe; but this just needs a small increase: maybe 0.08"?
Good sprite and anim!
@ Jim16 - Whoops! Sorry about that. I wish there was a way I could make the animation slightly faster, though.
Great looking and fluent run cycle. I do count less than 16 colours though.
@ MCSuire - You have my thanks!