Yes,I know, but I dont want make a fake pokemon game.
Thanks to you ;)
When doing selout, you have to account for the fact your sprite (in a game) will be displayed on a variety of different backgrounds which will include vastly different shades and tones. For this reason it is best not to use more than one colour on any step unless you are AAing towards the fill inside the line with any additional colours.
I really like this one, nice colors and style, and a dynamic posture!
you captured the style terrifically! Only crit is the wonky sel-out in places. I like where you have applied sel out, but faceless is right