I did this mockup of a typical ingame scene for a game concept called Nordwand.
Nordwand is a game about climbing in the mountains ~100 years ago.
It's simplistic gameplay replicates the feeling and atmosphere of climbing the wall, instead of trying to be a precise simulation of the climbing itself.
The intended resolution of the game will be 200% (~ 560 x 840)
HUD Reference / Hommage: Shadow of the Colossus