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Thanks for the great comments, very much appreciated! :D And yeah, some stuff is a bit lame with the game, the time limits we had sucked so much and the game ended up no where near what I'd of liked to do :( And the balancing was done in about 30 minutes, at the last minute so apologise for that.
Oh, and I played the game, too. Loved it.
But WAY WAAAAAY too easy. I only failed ONE mission once, because I just sat around trying to collect resources. Got overwhelmed of course.
Biggest complaint is too easy. Second complaint is too short - It should've been 3 times as long. Third - you can't cancel a spell or move command once you start it (work-around is to hit ESC twice to queue the menu then exit it, command will be canceled.)
Once you have a couple good spells you can go back and beat the early maps in a few clicks - just infest the first 2 or 3 troops and support them with other spells. BAM, done.
Once a spell is available to use it takes too long to be able to actually click its icon - you have to wait for the glow pulse animation to elapse; annoying.
Probably most concering to a dev though - you got definite bugs. Seemed to only happen when triggering a spell very early game - the units disappear, the bg terrain get very glitchy, and units stop functioning and sound effects start getting triggered over and over, creating an irritiating cacophony - only fix is to reload the page.
Ohey, that game! I found it myself, the other day. One of the very few games I've played to the finish, of late. Nicely done, sir!
Those sprites are so awesome they prompted me to play the game... Which turned out to be awesome too!
oh man those are lovely. Really cuddly little guys, reminds me a wee tiny bit about Castle Crashers.
i personally love this type of art, and as for the game, it was very fun...until i accidently clicked a link on my browser ;_;
Your style reminds me a lot of Marple's :)