Castle Commander Sprites

Castle Commander Sprites

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Pixel Art Details

Castle Commander Sprites



user
Title: Castle Commander Sprites
Pixel Artist: Dirteater  (Level 1 Private :: 740 points)
Posted: 3/5/2012 19:30
Statistics:  16 comments    35 faves    0 avatars

 So this was a game I worked on last year, didn't get to put as much love and attention as I wanted to but it turned out pretty good! You can play it over at my site, www.tuskgames.com. Hope I'm allowed to put links in descriptions :)

I'm really proud with how they turned out, especially the castle heads and the vikings, my personal favourites ^-^

Discussion

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user
Mhyre (Level 2 Petty Officer) @ 7/10/2012 09:42

 Your style reminds me a lot of Marple's :)


user
Dirteater (Level 1 Private) @ 3/21/2012 17:47

 Thanks for the great comments, very much appreciated! :D And yeah, some stuff is a bit lame with the game, the time limits we had sucked so much and the game ended up no where near what I'd of liked to do :( And the balancing was done in about 30 minutes, at the last minute so apologise for that.

 


user
Mathias (Level 5 Rokkyu) @ 3/11/2012 16:19

Oh, and I played the game, too. Loved it.

But WAY WAAAAAY too easy. I only failed ONE mission once, because I just sat around trying to collect resources. Got overwhelmed of course.

Biggest complaint is too easy. Second complaint is too short - It should've been 3 times as long. Third - you can't cancel a spell or move command once you start it (work-around is to hit ESC twice to queue the menu then exit it, command will be canceled.)

Once you have a couple good spells you can go back and beat the early maps in a few clicks - just infest the first 2 or 3 troops and support them with other spells. BAM, done.

Once a spell is available to use it takes too long to be able to actually click its icon - you have to wait for the glow pulse animation to elapse; annoying.

 

Probably most concering to a dev though - you got definite bugs. Seemed to only happen when triggering a spell very early game - the units disappear, the bg terrain get very glitchy, and units stop functioning and sound effects start getting triggered over and over, creating an irritiating cacophony - only fix is to reload the page.


user
Mathias (Level 5 Rokkyu) @ 3/11/2012 13:14

Good grief, what great sprites!


user
DDR (Level 1 Rookie) @ 3/9/2012 17:15

Ohey, that game! I found it myself, the other day. One of the very few games I've played to the finish, of late. Nicely done, sir!


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Joe. (Level 3 Hatchet Man) @ 3/8/2012 09:27

Those sprites are so awesome they prompted me to play the game... Which turned out to be awesome too!


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ZeroNova (Level 4 Lieutenant) @ 3/8/2012 09:00

I really like the style.


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yaomon17 (Level 7 Mass Murderer) @ 3/7/2012 12:39

 Game is so hard D:


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Lackey (Level 4 Ensign) @ 3/6/2012 08:34

 I love that castle tower helmet.


user
ianlennonford (Level 2 Flatfoot) @ 3/6/2012 06:25

so tasty and smoove.  That hammer is rad.


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Nevercreature (Level 9 Vice President) @ 3/6/2012 05:38

Good!! I love theese colours


user
kevink (Level 2 Flatfoot) @ 3/6/2012 01:07

Very stylish mate. I wish to see more. 


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8BitBeard (Level 4 Shichikyu) @ 3/6/2012 00:59

 oh man those are lovely. Really cuddly little guys, reminds me a wee tiny bit about Castle Crashers.


user
hipstr (Level 1 Rookie) @ 3/5/2012 21:00

i personally love this type of art, and as for the game, it was very fun...until i accidently clicked a link on my browser ;_;


user
toysoldyours (Level 3 Private Eye) @ 3/5/2012 20:26

 awesome style


user
Rayovatron (Level 6 SWAT) @ 3/5/2012 20:04

 Thats pretty sweet!


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