Quake Live - Space Chamber

Quake Live - Space Chamber

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Pixel Art Details

Quake Live - Space Chamber



user
Title: Quake Live - Space Chamber
Pixel Artist: Smilecythe  (Level 6 Yonkyu :: 4263 points)
Posted: 3/9/2012 05:35
Statistics:  7 comments    5 faves    0 avatars

First try at isometric pixel art, had to think of something to do so I decided to create an isometric recreation of my favorite map in Quake Live, "Space Chamber". Browsed through couple tutorials and I think I'm doing it right. Sprites are fail though, if it's hard to recognize theres supposed to be Daemia, Tank Jr. and Doom Guy. Items laying in the ground are personal teleporter and rocket launcher.

I did not even try to put restrictions to the colour palette.
Here's the reference.

Discussion

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user
Killermachine (Level 3 Private Eye) @ 3/14/2012 02:23

thats a very nicely done iso for first time :) keep it up! 


user
PROZI (Level 1 Rookie) @ 3/10/2012 15:15

cool            


user
Theoden (Level 11 Special Agent) @ 3/10/2012 05:25

Lol great scene. I have played on this map many times and you have reflected it nicely :)


user
Smilecythe (Level 6 Yonkyu) @ 3/9/2012 16:05

I myself saw the blurry and sharp texture combination very compatible, floors that looks like "dirty tools" is just a simple texture of 6 colours and I did not make that by accident.

Here's your orange guy: [link] just to compare.


user
failureboy (Level 7 Assassin) @ 3/9/2012 15:27

 I think you could improve the main surface by making it less blurry.  Looks like dirty tools were used.  Not saying they were, just that it looks that way.

Everything else is pretty good.  I like the dimensions, the orange guy, and the weapon spawns (Quake 3 was the last FPS I ever played).


user
xxmantisxx (Level 7 Mass Murderer) @ 3/9/2012 13:46

 Nice work here. The colors are nice, and it's fairly readable. Good going!


user
toysoldyours (Level 3 Private Eye) @ 3/9/2012 11:27

 Not too shabby for a first go


Related & Tags


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