Testing a new Palette

Testing a new Palette

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Testing a new Palette



user
Title: Testing a new Palette
Pixel Artist: Dusty-Drake  (Level 1 Rookie :: 85 points)
Posted: 3/22/2012 13:51
Palette: 33 colors
Statistics:  3 comments    0 faves    0 avatars

I've been lurking for a while, and while browsing Surt's images, I stumbled across the 'champion' palette.

On the right is my old sprite, using what I believe is called a straight blend. On the left is my attempt to use the champion palette. I must say, it definetly makes me feel like a champion!

9 colors are present on the left image, 13 on the right, there's the 16 color palette and then the transparency.

Edit:

www.pixeljoint.com/p/23821.htm - Creator of the Champion palette, DawnBringer

http://www.pixeljoint.com/pixelart/64505.htm - The Champion palette

Discussion

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user
failureboy (Level 7 Assassin) @ 3/29/2012 13:09

Just for some of those black lines you might be better using a dark brown, like on the legs maybe.  I'm not saying the piece should be devoid of black.  And yes, it looks better at 2X or 3X. 


user
Dusty-Drake (Level 1 Rookie) @ 3/29/2012 11:16

Yeah, it has hasn't it?

The game is actually going to be played at a 2x scale, which brightens up the picture a hair.

I'll look into doing that colored outline thing, see if that goes any better.

I don't really know how to go about reducing colors, unless you're refering to the one on the right, which was made before I ever considered a palette a viable option. Now I'm quite happy working in a palette, so long as it has the colors I need.


user
failureboy (Level 7 Assassin) @ 3/29/2012 02:05

This has been in the queue for a while.

I actually think it's a cool design for a robot, but there are too many colors, and at this size it's too dark.  Consider removing some of that black outline, and reducing colors.  I also think it could stand to be enlarged a little.


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