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thank you, i was actually relying on the flatshaded green, but the customer wanted some grass texture :) This is anyway just a mockup showing every environtment object i made so maybe the actual game play looks different and not so chaotic.
cute and clean cut.
not too sure about the tall trees, the tops of them look a little... rushed? the triangular and twig-like ones are good though.
pretty cool.
I like the clean and colorful style. If I was you I'd be more strict with how minimal you are; for example I'd loose the little grass things you have there and rely solely on the flatshaded green.
Also, removing the texture from the tree bark, especially the vertical lines, would help a lot imho
yeah... true its a bit messy and chaotic and the towers shadow look a bit odd, but its final as it is since the customer was happy and didnt want to make improvements. I'm happy on the outcome anyway ^^
Cute! Feels a little plain, though... Like there's too much of the same colors used over the entire thing without much to break it up. Though I presume you're already done with the piece, some flowers, fruit trees, different shades of green etc would've helped balance the overabundance of green somewhat.
I like the little guard sprites chasing Robin Hood :)
Really nice cept that drop shadow on the already odd tower tile and wall.
Trees and bushes have interesting shapes.