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Connor: Yes, I agree. One of things I was struggling with was how light would affect the slime. I marked it down as one of the many issues I was having with slime girl. But I don't think I'll get around to fixing this any time soon.
@MikauKahn: Ah, those aren't teeth, I was trying to make it look like there was slime dripping over the opening in her mouth, but exasperation defeated me. /sigh And my decision to not include hair, ears, etc, was because I only intended to include a human shape but not overly human features. P:
True, but it doesn't look enough like refraction to justify my point.
@Connor, because she's a liquid, the light refracts through her in weird ways. The light that seems to not have a source is from the light bouncing about through goo girl.
I am LOVING the (what I'm going to call) spot shading technique. It has a very 'slime' feel to it. My only two dislikes are the 'teeth' (or just that particular area of the mouth) and the bones. When I think slime, I think of the adorable lil' creatures at the beginning of RPGs. Alas, this is a slime GIRL contest, and that warps my view into Monster Girl Quest (NSFW). Also, if I could change it, I'd give her slime hair. You know, hair made of slime. Sticking the rose into the slime hair might look really cool too.
shading is a bit confusing in places as it doesn't seem to have any particular light source. Aside from that it's nice.
wait... We are gonna be getting sweet pixels from you every day for a month? Sweet!
Looks are great :D