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It's alright, however I would strongly advise you against using C# and XNA (I assume you're using XNA). C# is .NET based which means your game is going to be extremely dependant on the framework (something you don't want when distributing). Just stick with basics like Game Maker which I think only requires DirectX. Or if you're really serious try your hand at C++ and SDL. All in all I hope your game goes well .
Please update with smaller art, 2X is fine. The +- buttons are for zooming art but most members like to see the art at 1X whenever possible.
Cute character :)
the shading almost looks like .jpeg artifacts. you could use far less colours and still add adequate shading. great lineart and outlines though :D
Done! I actually had no idea the built in zoom worked that well, so it's nice to see that. I'll keep this in mind when uploading more stuff.