Looks awesome! The only suggestion I have is adding a very thin line of highlighting to the very right edge and maybe a little on the next trunk ridge to the left of that side.
example: http://www.zurb.net/me110a/4b.html
This is really nice, but there's something off about the perspective. It looks almost as though the tree is bending towards you- maybe the top cutoff circle could be flattened a little?
This is great. You could do a bit of shading within the tree trunk, but it is still beautiful.
Ye , I men't no offense , becuse If you made this then I have to say that you are realy great ! I just think it is a bit wierd that you made no realistic shading at the hole , you just maked a black ball , also you got no AA , just a (no offense) bad outline . It looks so wierd that you made a such great concept with the wood and the shading and then just put that out line and black hole .
That thing is huge, what platform are you making a tileset for?
Wow , that is some nice realism shades , though , did you realy make this ? Don't lie . (I mean all of it , pixel by pixel.)
Whaddafuks the hole about? Chop that thing off! It makes the awesome piece of the trunk very sad!