Mammoth

Mammoth

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Pixel Art Details

Mammoth



user
Title: Mammoth
Pixel Artist: Muziak  (Level 3 Enforcer :: 1143 points)
Posted: 8/29/2012 07:00
Palette: 4 colors
Statistics:  4 comments    3 faves    1 avatars

Drew this up tonight.. another attempt at a four coloured gameboy styled game sprite. don't know why but the lightest shade from the animation is getting replaced with the next darkest shade somehow during the upload..

Might add it to a mockup or something. animating it was freaking hard and took me hours for four simple frames that don't even mesh well.. not happy with the dithering on the body either so chuck us some feedback on how to improve blending the limited pallette and the idle animation. always up to modify/extend it. When I'm happy with the idle stance I'll make it walk, run, attack, fall/die etccc

Cheers

Discussion

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user
22mg (Level 1 Rookie) @ 1/30/2013 08:54

 this is very nice, i like it a lot. very 'tokyo jungle,' somehow. 


user
ParkerBabyDiaperCompany (Level 2 King Checker) @ 9/14/2012 19:20

I'd try swapping out the colors  and keeping the lightest shade for the tusks or making the lighter shade more on the back and mid section so it has a more aerial approach to it. I'd try a bunch of different things and just see what looks better.

By the way, I don't know if you know about it already but if you want in-depth critique from people who really know what they're talking about you should try posting on pixelation. http://www.wayofthepixel.net/index.php


user
Muziak (Level 3 Enforcer) @ 9/14/2012 03:45

wow thanks for the detailed feedback man! so you think I should keep the colours on the body maybe at three? and leave the lighest shade for the tusks? or should I maybe replace the two lighter tones on the body with some more of the darkest shade? The animation is kind of meant to look like an exaggerated breathing kind of idle stance, and I'm not really sure how else I can draw something like that, although I do know what you mean with the getting smaller thing.. I animated it in parts, I did the head and body seperately to each other and joined them afterwards, which proved to be a bit of a headache :p thanks again though, I'll take some time to look at it again in the next few weeks when I have some time to spare off uni :)


user
ParkerBabyDiaperCompany (Level 2 King Checker) @ 9/13/2012 21:13

I think the lightest color being on the body and the legs is rather unneccesary. It looks like there would be a lightsource on the ground, like a primitive caveman campfire as this beast travels through their village. The color could be used more sparingly, or only for the eye so an eye is clearly visible.

At this size readability is very important so with your shading and cluster making, you should really keep having a look at how readable everything is at the desired size.

The animation doesn't work quite as well because it looks as though he is just getting smaller and longer. The best way would be to do it the hard way. Draw each frame individially, or at least draw the keep partly differently to keep the proportions in check.


Overall though, I like this a lot. It's a really cool sprite. The issues I brought up do not detract too much from the style and cool-factor you have going on.


Related & Tags


Mammoth, 8bit, gameboy, sprite, Mammoth avatars, Mammoth icons, Mammoth pixel art, Mammoth forum avatars, Mammoth AOL Buddy Icons

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