Character by ~gagaman92. Check out his other art too!
About 24 hrs. total.
Made 100% in ASEprite.
Max framerate 50ms, Min framerate 1000ms.
This is a basic standing, walking, jumping and 3-hit combo animation set I made of a friend's Donkey Kong Country OC, Kazumi. This was made for his birthday, and I'm glad to see he was satisfied after the amount of work I put into this. The palette restrictions, sprite size, smoothness of animation (except maybe for the jump sprite) and style were all worked on as hard as possible to emulate the style of Donkey Kong: King of Swing. Personally, I would have wanted to try out a DKC sprite set, but considering those sprites were not strictly pixel art (automatic anti-aliasing and lossy formats! Gasp!) I decided to stay in my domain and make a GBA-styled sprite. Considering I like to draw strictly 16-Bit sprites, I did well with these restrictions.
If you have any problems displaying this .GIF properly in your browser (even though that shouldn't be the case considering I slowed down the jump framerate from 10ms to 50ms just to fix this) then download the sprite and view in Windows Photo Viewer, which usually works for me. |