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Ahhh the character! I thought you refer to the Dungeon, the shadow of the walls in the floor :P.
http://spriters-resource.com/gameboy_advance/fftacticsadv/index.html
This is what I mean, instead of trying to match the shadow with the weapon etc., a simple circular one would save the effort.
Simple circular shadow? i not understand, can you give me a reference or a game that use this type of shadow?
I would suggest a simple circular shadow... Ive seen it work great on alot of games with this style, and trying to make an overly complex shadow may prove to not be worth it.
Interestingly, soil texture, seems to have a sort of dithering but it is not. I like it.
Holy Fu*** Sh*** I just logged in just to say how amazing that is! :)
Great detail and creat color choice would be a cool game. :)
Texture is indeed quite nice.