pixel art is really a boring job.
nice piece!
Great ! Thank you very much :)
It was boring but it worth it!
I know it's a bitch to do it, but it's still possible for none of the animations to have to stop.
So, let's say, for example, your first two aimations are 5 frames each, and your third animation is 4 frames. Keep multiplying those numbers until the multiples match up. So:
4, 8, 12, 16, 20...
5, 10, 15, 20...
20 is the magic number. Your entire piece might need more frames, but all three animations should work without stopping all of a sudden.
The walking animation stops because the number of frames doesn't match with the two other animations.
It's true that the first animation is strange, next time I'll try to do better
Thank you!
Is there any reason the walking animation just kinda stops like that? O_o
Also, the first animation, where he's swinging his arms, isn't "balanced". One half of the animation seems fine (where the right arm goes forward and the left one goes back), but the other half is really odd. It adds a sort of stress to the swing, as if he doesn't want his arms to swing that way.
Just two nitpicks. You're still new to this, so it's understandable. They're still readable and are still some alright animations, so...