A small card game I designed and may or may not develop. It's basically Magic at a larger scale: longer games, more buildup, more cards on the field in general. (Which in turn means much less luck based.)
This is a basic Unit of the Darkness faction, it has a really good price/power ratio but requires that you can kill/sacrifice another Unit. (Darkness is build arround sacrifices.)
Darkness Injection (3 Darkness Mana)
Attach to target living Unit.
When target Unit dies transform Darkness Injection into a Unit and deattach it.
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Voidbrood Spawn - Voidbrood
Infect Living (Whenever Voidbrood Spawn kills a Living Unit in combat, put a copy of Voidbrood Spawn on your side of the battlefield.)
Unliving (Voidbrood Spawn is not affected by cards that target Living Units)
5/5 |
Omg magic card in a smaller version! I love this