No. You would use the 'fake black' to soften as needed (nose for example). This fake black however is best if grey enough to serve elsewhere too. Its this theory that is the basis of palette development and a critical pixelart skill. This also benefits all other medium you may use so its a worthwhile skill to develop. You may have noticed how colors, palettes and palette refinement are often discussed...don't sweat it too much this takes a long time for most to understand and actually do well...I still remain hopeful to get there one day >.<
Hehe it's my default poker face. It's like when you see Steve Carell with a serious face. You'll still expect something funny from him in the next few seconds :D
This new grey would replace the black lines or their lighter AA?
'the lines always seemed too crisp for a ink drawing (that's the reason for the AA on the 45° line of the nose)'
This is where you would use a 'grey' that reads black but isn't to visually soften the line yet light enough to be the next color in the ramp to AA. In this case this new grey would be used to better effect on the hair highlights, for example.
*Note too that the righthand side ear is rather short in comparison even in a comic style.
Yeah I had some problems with the AA... I suspect it depends on the black-white colors: the lines always seemed too crisp for a ink drawing (that's the reason for the AA on the 45° line of the nose).
If anybody can address me on how to solve that without over "AAing" it would be great :)
Over AAd but a nice job regardless.
Btw, it is normally bad form to AA 1:1 lines as seen on the nose line.
Think I got it. Thanks Jalonso, you're always very helpful :)