Codename Squiggler

Codename Squiggler

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Pixel Art Details

Codename Squiggler



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Title: Codename Squiggler
Pixel Artist: Mrmo Tarius  (Level 10 Master Sniper :: 37448 points)
Posted: 4/16/2013 02:01
Palette: 16 colors
Statistics:  30 comments    79 faves    0 avatars

 Using DB's palette after that EGA torture feels really good :D

Discussion

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polyducks (Level 3 Corporate Drone) @ 3/6/2017 15:59

HRNNNGGG these are all so damned fine. I love your attention to detail - especially the Celtic knotwork with the snake.


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TerrariaSackboy (Level 2 Flatfoot) @ 7/29/2016 08:51

This would look great as a game  Like Snake except you explore a dungeon


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Lindion45 (Level 4 Lieutenant) @ 12/26/2014 15:55

This is awesome! Does it exist as a game somewhere? :O


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DoubleSBS (Level 1 Rookie) @ 11/12/2014 07:36

it looks really smooth and colourfully pleasing


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FinoRaptor (Level 3 Hatchet Man) @ 11/25/2013 12:24

 lovely design, I like the left HUD with the minimap


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Felix20 (Level 3 Hatchikyu) @ 5/30/2013 15:16

Really nice looking, the dragon thing's head reads a little weird at this angle, but this whole thing looks so cool


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philippejugnet (Level 6 Hitman) @ 5/25/2013 10:45

 awesome buddy! awesome!


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iLKke (Level 9 Nidan) @ 4/21/2013 19:48

Lovely as usual!

Only crit is that, since it's a game, I feel that the depth could be conveyed a bit better.

Orange walls don't seem to be any closer than the gray floors for example. Also that lava looks like it's in front instead of behind the floor, etc. See how the top door is much clearer than the walls around it? That sort of stuff.

Love the little braided snakes around the screen <3


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Pheno (Level 4 Button Man) @ 4/20/2013 19:30

 Hahahaha, oh my god. I'd play the hell out of something like that.


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Mrmo Tarius (Level 10 Master Sniper) @ 4/20/2013 10:29

Yeah, what he said :P


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Quarry (Level 1 Rookie) @ 4/20/2013 09:58

 That's pretty much the idea, we (mrmo is the artist, I'm the programmer) are planning on a Binding of Isaac-like randomly generated room based dungeon system. You are a snake that collects stuff in these rooms such as pellets and powerups and try to get to the end without killing yourself!


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Pheno (Level 4 Button Man) @ 4/20/2013 07:03

 Is this a mockup for... an adventure version of Snake?


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RileyFiery (Level 9 Federal Agent) @ 4/18/2013 17:56

You know the saying of pulling money out of your ass?

Great work as ALWAYS Mrmo. This looks fantastic.


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DawnBringer (Level 10 Maniac) @ 4/16/2013 18:03

 Do mockups come out every time you sneeze!? :D


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CraftyPixel (Level 1 Rookie) @ 4/16/2013 16:54

- Looks like an interesting game ! :) -


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Reo (Level 11 Sensei) @ 4/16/2013 14:09

Are you excellent or are you excellent? Answer: you are very f*cking excellent!


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Skelly (Level 1 Private) @ 4/16/2013 13:22

 Lovely. Quarry sent me a teaser, but this so nice.  I like how you break up the outline of the level. I think the greebles outside the doors help reinforce that they are something you can move through.

My only crit, is I'm not really feeling the lava, and I can't quite place why.


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ParkerBabyDiaperCompany (Level 4 Team Leader) @ 4/16/2013 11:39

I was saddened to not find the green dragon in the actual piece. He is my favorite.
But, very good regardless!


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Erico (Level 4 Deputy) @ 4/16/2013 11:26

 Wonderful!


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Lazycow (Level 1 Rookie) @ 4/16/2013 10:30

Wow, my favourite pic from you so far. I like all these little irregularities in the background stones. The only thing is, the worm looks too much like background, so I would prefer the green version of the preview.


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Cream (Level 3 Stalker) @ 4/16/2013 10:07

 ptoing is right. Lovely technique.


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ptoing (Level 7 Underboss) @ 4/16/2013 09:34

I think he means you use straight lines and 45 degree angles a lot. Which you do. Nice stuff btw. :) 


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Mrmo Tarius (Level 10 Master Sniper) @ 4/16/2013 08:56

 Could you please elaborate :D


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Cream (Level 3 Stalker) @ 4/16/2013 08:35

 Mrmo, I was seeing some of your work and realized that you use a kind of "perfect lines". Am i right?


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skittle (Level 9 Nidan) @ 4/16/2013 07:40

 Beautiful stuff as always. 


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EZKOI (Level 5 Sniper) @ 4/16/2013 06:08

Amazing work!


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Carnivac (Level 8 Shodan) @ 4/16/2013 05:29

Is not advice. Probably just my own personal tastes. Don't change anything on my account. :)


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Mrmo Tarius (Level 10 Master Sniper) @ 4/16/2013 04:39

 Thanks for the advice. I'll experiment with some different color combinations!


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tiagocc0 (Level 2 Quiet One) @ 4/16/2013 03:33

 incredible! I want to play it


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Carnivac (Level 8 Shodan) @ 4/16/2013 03:23

I like the pixel work but the colours are a bit dry (or maybe I'm just bored seeing that palette yet again) and the orange/gray look doesn't really do it for me especially when the colours are used together on the walls.


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