Lijj' Brijj (bridge)

Lijj' Brijj (bridge)

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Pixel Art Details

Lijj' Brijj (bridge)

Title: Lijj' Brijj (bridge)
Pixel Artist: ||||  (Level 8 Venus fly trap :: 18151 points)
Posted: 5/13/2013 19:33
Palette: 55 colors
Statistics:  23 comments    23 faves    0 avatars

A four screen tiled image of a bridge, some cliffs, a dark manor and some spooky lake. Done in oldish school RPG style.

Daylight version:

Here's another version using 45 colours:


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juanillovale (Level 3 Private Eye) @ 5/21/2013 08:01

Cool! :-D

|||| (Level 8 Venus fly trap) @ 5/18/2013 23:58

Thanks for the comment CobaltHex.. next time I'll try a better approach on the water.

CobaltHex (Level 3 Stalker) @ 5/18/2013 09:32

 I dont care for the water, but this is otherwise great

|||| (Level 8 Venus fly trap) @ 5/16/2013 17:07

Thanks again for the support fellow Hacktician.

Elric (Level 1 Rookie) @ 5/16/2013 16:57

I freakin' love this piece man. The fact that it reminds me of both FF6 and the Seiken Densetsu series is a HUGE plus. Strong work, looking forward to the next piece.

|||| (Level 8 Venus fly trap) @ 5/15/2013 16:35

Thanks King of Games and Ottbot.

And Sertkaya, I can't take that comment too seriously cause the animation in your avatar is pretty horrid.

Sertkaya (Level 1 Rookie) @ 5/15/2013 09:11

Everything is good but can't you make water animation more realistic?

Ottbot (Level 7 General Manager) @ 5/14/2013 21:09

The cliffs are really really good... reminds me of FF6.

King of Games (Level 1 Thug) @ 5/14/2013 14:41

Love the cliffs!

|||| (Level 8 Venus fly trap) @ 5/14/2013 14:21

Thanks for the comments. I am relieved.. I thought I'd have been tormented logging in (the water animation thing).

Sohei: ♥ (joy) TY

PBCD: Thanks kindly

Zaua:  True (chuckles in madness). We are in a trade (guild) and it's formal. I will make you more. (and thanks for all the faves ♥O:♥)

Jalonso: Thanks for commenting. I'll try that, I should make another alternative palette or two.. maybe a daylight version with bright light blue sky & lower contrast water as suggested.

Super 17: Always a pleasure to hear from you. Thanks for the fave and comment; please tell me more about your RPG, feel free to pm me anytime.

For a game or just fun? I'm not sure; these are definitely game elements for an idea of a game.. but I have nothing serious going on game related yet.


Trick17 (Level 8 Venus fly trap) @ 5/14/2013 11:16

Very nice, I love this old school RPG style. Too many colors for my taste, but it's great nevertheless! Is this for a game or just for fun? WOuld love to play it! I'm working on a oldschool RPG Game myself for some time now and I wish someone like you could help me with it

jalonso (Level 11 Godfather) @ 5/14/2013 10:53

Very interesting water that may have been even more effective if the contrast was lower because of the scale it has.

zaua (Level 1 Jukyu) @ 5/14/2013 08:51

B-b-b-b-but you gave me the approbation to call you so! haha
more pixels pls master ♥

ParkerBabyDiaperCompany (Level 2 King Checker) @ 5/14/2013 08:20

I like this.

Sohei (Level 7 Ichikyu) @ 5/14/2013 05:54

Your pixel art needs more lovin'! ♥ ♥ ♥

|||| (Level 8 Venus fly trap) @ 5/14/2013 02:22

나는 어떤 마스터가 아니야!

(I'm no master)

Makes me laugh though (seriously for some reason, makes me feel like nobility or something). Thanks Zaua.

zaua (Level 1 Jukyu) @ 5/14/2013 01:58

Oh my dayum! That's so fabulous master!

|||| (Level 8 Venus fly trap) @ 5/14/2013 01:47

Just don't pay too much attention to the water guys kidding. Thanks a lot. I will link the reduced one in the description as well.

ultimaodin (Level 3 Corporate Drone) @ 5/13/2013 22:04

I prefer the colour reduced version more. This is a lovely piece regardless. The water I agree is a bit off in its animation.

|||| (Level 8 Venus fly trap) @ 5/13/2013 21:01

I know what colors I used. All my tiles were indexed using controlled colour. I made an rgb file to get into gif form though... So I'll look into it; maybe a couple colours shouldn't be there.. I doubt it though.

 If I really wanted to keep the palette limited I'd have made it like this:   (taken down by 10 colour)

But I like my blues a plenty and I don't think it's overly excessive, all the colours here have a purpose at least.



MikauKahn (Level 4 Team Leader) @ 5/13/2013 20:34

 I feel as though you could cut down on the color count :/


Check this out to see what colors you're using.

|||| (Level 8 Venus fly trap) @ 5/13/2013 20:15

Thanks a lot Crozier, the water's kinda jerky as well ..Slightly cheap on the animation there (it was a big tile). I see what you mean about the rock pattern in the back being a bit cofusing.. It's supposed to build up a bit right where the little curved wall of cut rock is, then level out after a slight mound. but in an actual game this would be at the top and you wouldn't see as much of the water at once, only 25% of it at a time; I imagined it would be steady in the background while the screen follows around the charachter to an extent.

And you'd only see that little patch of unaccessable earth when entering the manor or at the very top of the screen.

crozier (Level 6 Hitman) @ 5/13/2013 20:01

 Holy crap, this is good!

The texture is superb.  The colors (although a bit high for my taste) are pretty, and give a nice ominous mood. The fade to black approach in the water suits this piece well.  Quite an impressive picture, I would say.

The only real faults would be the water animation and a few depth issues. As for the water, it's not really wavy, but feels more like a swinging motion. The right-most-side of the cliff (right under the castle) looks like it has some depth issues. I can't tell if the layer/platform the castle is on is above or below the structure under is. The rock pattern looks like it is building upwards, but also it doesn't. (hope that makes sense)



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