Yes, I have acknowledged that (as mentioned below). What confused me is that jalonso seemed to be saying the same thing. Thanks for taking your time to explain it anyway.
I will try do to something about the banding after I finish my current piece. I'll see what I can do about the lighting too. I just realized I had forgotten to fix the bars entirely where they bend over, they are pretty much the same iece rotated, so thanks for pointing that out. The clock hands are actually animated, though I chose to upload a still picture here as it's not a question of a certain number of frames. Rather I use a software which rotates the minute hand every minute and displays the entire clock on my desktop. So I thought this was the best solution.
He's saying those banded lines really do ruin what would be a good piece. Banding in no way contributes to the cell shade effect instead just makes it feel blurry. Look at the right side especially where you have the three layers of shading and then the banding between the colours. It looks bad and those line of colours don't need to be there. If you used those extra colours as AAing it would be better, in fact just removing those colours it would still look better.
So yeah, that aside it's overall not bad. If you clean-up the banding it would be neat piece. What's bothering me though is the lighting. The main watch part is lit from the top right and about 33degrees above. The bell is lit from 45 degrees above right. the two little time setter things are lit from directly above. The bars seem to be lit from all over the place.
Thanks! I'm not sure I get what you're saying though. What you're saying is no different from what jalonso said. Or?
The cell shading would've looked ever better, honestly, if he'd used it for AA instead.
Still, looks nice!
Well it would have been fine if you used that shade to AA intead of line that way and still retain the cellshading style.
Thanks!
Right. I'm hopless when it comes to digital art other than pixel art. And in this particular case I didn't really want pixel art, but had to go with a technique I had some experience with. This is an animated clock running on my desktop.
And to get to the point: I tried to do get away from the pixel art look (without using a thousand of colors) and tried to make it look a bit like cell shading. The banding is a product of that. You're still completely right though, it was a bad idea and it would have looked better without it.
Nice and clean for the most part.
Watch all that banding in future work. Its the biggest flaw here.
Pretty slick! I like!