the anti aliasing is top notch, but it seems to lack a certain depth to it. It looks more like a cardboard cutout then a kick ass space fighter. All you need to do is work on your color choices, like adding more contrast. The hul of the ship I'm guessing will be some sort of metal, and if you look at metal, there is a lot of contrast between the highlights and the shadows, you can very easily go from white to black in a small amount of space.
This is the only thing I feel you need to work on to improve your work on any piece.
The design of the ship is excelent, well proportioned, and the lighting effects from the gun fire, is pretty damn good, although the chrome ball closest to the gun could do with being, basically, changed from grey to a greenish color.
Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.
ok I'll try that