![]() |
|
jalonso: Thank you very much <3 Hm, yeah, I'll look at some references and improve the stairs. I can probably make the entrances occupy the whole tile, but it will look a little shabby- but some things always did look kind of hacky with GBC specs. I was thinking of downsizing the crates, as well. Thanks for your critique.
itzkreator: Thanks, however it's probably more due to Link's Awakening DX.
YuanHao: Thank you. There are some stair tiles that I could use there, I'll play around with it.
Lovely, like all your pixels.
My only crit on these tiles is that maybe the stairs are a tad hard to read? Also the doors and cave entrances seem way to small, the knight (sprites) is really going to show that (I know you can play with scale on these things but it should read reasonable to the player). Can they be 2 tiles making one entrance? If not, then maybe the signs and crates could be smaller.
Looks pretty cool :D keep 'em coming
I think a set of stairs would look good on the ramp on the bottom right side :)
I love all of your pieces! But this one caught my eye, maybe it just brings back memories.