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it is fine, but I think it needs more move in the arms and head.
Cute animation and the strong outline helps it stand out.
If you imagine the tail whipping from side to side it's quite fluid. Just have to see it the right way otherwise it looks like its moving up and down all jerky. Agree that the head/jaw/forearms coulduse a bit of bounce.
Thanks you guys, I work on making the suggested changes!
Agreed, the neck/ jaw could use a little bounce. The tail moves a little awkwardly, too. If such dynamic tail swing was intended, a bit more of the whole tail should be swung, instead of just the middle/ tailtip. The walk itself is rather smooth though, good job!
Not bad. But the head looks stiff... what I mean is, the head is in the exact same pose during the whole 8 frame walk cycle. You should give the bottom jaw a little "bounce" so the head doesn't look stiff
I just keep thinking he's going "HEEEEEEEEEEEY!" And it makes me laugh.