I'm not a big fan of your noisy shading, but the complexity of this scene really makes up for that!
it was a fairly complicated scene, and because of the foreshortening i would have had to make several versions of the bus getting smaller to make the effect work, and this was the next best solution. also zizka, i don't want to claim ownership of the game ^_^ i've just been hired to make the visuals a reality.
I like it, not bad But I dunno why does the bus just stand there while the camera pans up until it gets the prison into view... were you not able to animate the bus, or was that intentional?
This looks FANTASTIC! So alive and organical... and cinematographic