TypeQuest MiniDump 1

TypeQuest MiniDump 1

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TypeQuest MiniDump 1



user
Title: TypeQuest MiniDump 1
Pixel Artist: skittle  (Level 9 Nidan :: 28510 points)
Posted: 1/9/2014 15:32
Statistics:  5 comments    1 faves    0 avatars

Some things I made for TypeQuest. I don't know if they will be used in-game but they we're really fun to make anyways.

I wasn't so sure which formation the sprites should be in so don't hate me! :P

Good news is that I'm getting better at colors, I'm inching my way to making my own :D (babysteps). The colors you see here are made by me, the DB32 palette and Kevin.

EDIT: I deleted the squid (very unhappy with it) and took Skeddles advice and simplified the sprites. Also added a sort of "test" sprite... working with capes.

Discussion

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user
skeddles (Level 11 Sphinx) @ 1/11/2014 14:32

There is a difference between having a lightsource where the camera is and pillow shading, even though it's sublte. Here is the difference. In the RPG view, the light should be coming from directly ahead, the top of their head should be lightest, not the face. 


user
skittle (Level 9 Nidan) @ 1/11/2014 08:26

Taking a bit longer than a day. Pixelling with less pixels is hard (._.)


user
skittle (Level 9 Nidan) @ 1/10/2014 05:16

But wouldn't it look akward to not do pillowshading on the heads since it's an RPG view and the light is coming from directly above? Yeah, that's a bad problem with the squid that I'll try to fix. I'll post a second a version later today with much less colors. And yeah, I have a tendency to pack as many pixels as I can into something really small :P. Thank you so very much for the helpful comment, I will definitely make those changes.

EDIT: I got inspiration for the squids from this http://www.pixeljoint.com/files/icons/full/storm_fortunesquid.png but isn't the shading (paricularly on the head) pillow shaded like mine? I'm just curious to know the differences, but thanks again for the helpful advice!

EDIT2: I read cures pixel art tutorial again and I think I'm getting it better at understanding it again :P


user
skeddles (Level 11 Sphinx) @ 1/10/2014 04:43

I think you're using too many colors than you know what to do with. You seem to do well when you have just one base color and one shading color, I think you should revert to that. And there's too much AA, it's not crisp and stand-outy.  And be careful not to pillow shade, because you definitely did on the squids head, and that's one of the pixel arts 7 deadly sins. 


user
Belzenev (Level 1 Rookie) @ 1/10/2014 02:57

hah, i like the prewiew. it'll be cool to see a shapeshifter like this)


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