I actually think it's better without the shirt, because it emphasizes the coldness. From looking at a reference, I would curve the shoulders, lower the armpit, and add some shading to the bottom part of the shoulder blade.
But yeah, I'm probably a week too late for that feedback... Sorry about that. =)
I agree about the shoulders down, I think it's mainly because I didn't actually define any of that area, whereas the upper half has much more definition. I'm thinking I'll put a "spinal line" or maybe a shirt. Shirts make it easy to tell back to front. She is, in fact, facing away. The hair directly to the left of the cowlick is also a little rough, so I'll smooth that out a bit too.
also I find faces to be the funnest part of any drawing I do, so that kinda shows up here. oops haha
thanks for the feedback :)
I liked this enough to check out the rest of your gallery. You've got some serious spriting and animation chops, I'm interested to see where this new direction goes. =)
About the piece: I like the angular shapes in the face and chin, it seems stylized but very expressive. The shoulders down feel a little rough, though, because I'm not sure if she's facing forward or backwards. Anyway, there's something about the character design that is really cool. ...in more than one way. XD
Reminds me of a certain webcomic artist's style...