Street Fighter style Yang idle animation. (Character reference) Proportions based from a Cammy frame.
Parts still seem a bit jerky to me... Would like some criticism/help on good ways to go about improving that (and anything else that needs work). Planning on trying to smooth it over a bit after I lay down an attack animation, since I'm really excited about that. But, I don't have much experience with animating and would like advide from someone that does. :D
Took the pallette on this from the source material, so, there's a pretty high color count.
[W.I.P.] |
Really fluid! Nice!