Environment design for a shelved game project with the working title Iroquois. It was planned as basically a clone of Nidhogg, fueled by his lack of releasing to the public, haha. It never got very far, and I've recently adapted the idea into a 3D project that while inspired by Nidhogg, is very different.
Discussion
If you would like to comment you will need to be logged in. Register now. It only takes a moment and it's free.
Reminds me of Sword and Sworcery. There's potential here, but unfortunately gradients are not pixel art, and there seems to also be more use of dissolve/spray-can effects than careful pixelling..
Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.
Fair enough, I wasn't sure how strict that type of thing is here.