Tactical RPG Mock-up

Tactical RPG Mock-up

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Tactical RPG Mock-up

Title: Tactical RPG Mock-up
Pixel Artist: blaster  (Level 3 Hatchikyu :: 1099 points)
Posted: 3/12/2014 22:24
Palette: 41 colors
Statistics:  10 comments    21 faves    0 avatars

This is largely a study of the Fire Emblem series' tiles & sprites. Although I didn't directly copy a single pixel, I tried to follow their art direction and reproduce something that looks like a professional FE title, and in the process learn a lot! I certainly have a new found respect for things like the mountains here, which my own tiles pale to in terms of versatility. I also referenced Shining Force Final Conflict, which has some nice tiles. I might try a lower spec version one day.

The characters are all adaptions of Shining Force II designs.

Edit: Changed frame speeds a little. Original.


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CritiqueMyWork (Level 8 Rear Admiral) @ 3/20/2018 10:36

Great, do more.

FinoRaptor (Level 3 Hatchet Man) @ 3/23/2014 17:38

awesome job man, this is very beautiful and you really captivate that Fire Emblem feeling... It was the first thing I thought before reading the description... and then I realized that the characters where from shining force II, awesome game btw!.

blaster (Level 3 Hatchikyu) @ 3/15/2014 20:52

I don't want to draw attention to it... but... there actually was a Shining Force I remake for the gameboy advance.

Don't look it up unless you can bare the pain. The artwork is... wanting.

AshCrimson (Level 4 Deputy) @ 3/14/2014 09:47

I absolutely adore this, if there ever was a remake of Shining Force (I or II) I hope they'd go this way.

Ottbot (Level 7 General Manager) @ 3/13/2014 19:51

Love the dramatic lighting on the mountains.

blaster (Level 3 Hatchikyu) @ 3/13/2014 16:23

Thanks for the comments folks. I wanted the animation to evoke your classic 2-frame idle animation, but with some quick inbetweens to smooth it out (and practice sub-pixelin').

I made a little compromise and evened out the frame speeds a bit, so hopefully it still retains that feeling without looking so weird. They look too hyper if I speed it up any more, and the animation too chunky if I average the frame speed any further, so hopefully this is decent sweet spot without reworking the animation--already spent too long on this one!

(link: original for comparison)

Dr D (Level 4 Shichikyu) @ 3/13/2014 15:26

Knew I recognized those characters. This is great. The animations definitely feel off with that long delay though.

Rayovatron (Level 6 SWAT) @ 3/13/2014 11:04

nice color palette and I love your animations

MasterSky (Level 6 Yonkyu) @ 3/13/2014 08:49

i really love this piece

although the animation could be a lot faster

Arkan85 (Level 9 Rear Admiral) @ 3/13/2014 05:02

Very well done!

If it is was game I'd love to play to it!

Related & Tags

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