Corona Caelestis Evolution

Corona Caelestis Evolution

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Corona Caelestis Evolution



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Title: Corona Caelestis Evolution
Pixel Artist: JustinGameDesign  (Level 8 Marshal :: 10669 points)
Posted: 3/29/2014 09:40
Statistics:  6 comments    7 faves    0 avatars

The evolution of characters in my game Corona Caelestis from when I first began spriting and coding while living in Japan to my most recent revisions last year.

The characters shown here are the unnamed playble character who is simply called "boss" by his followers, George and Grant.

The main character was initially meant to be similar to the similarly unnamed hero of Faxanadu, but his character design changed overtime.

In the original version of the game, George and Grant were guards instead of treasure hunters, and distinguishable only their hair or lack thereof.

George began with a blocky pompadour, which grew a bit more realistic with time. Grant stayed bald and eventually lost his eyebrows as well. I gave him a bandana in the final cut because you jump on his head during gameplay and it seemed cruel to not give his scalp some covering.

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JustinGameDesign (Level 8 Marshal) @ 7/17/2015 13:35

I've been drawing since I was a child and doing pixel art since my teens. If you're starting out now, be sure to keep all you old stuff, not matter how embarrassing it is later. It's amazing to look back and see how far you've come. The progression you see here was years of growth, and each sprite was the very best I was capable at the time.

I worked with these characters for such a long period that aspects of their design pop up in my work even today.


user
JustinGameDesign (Level 8 Marshal) @ 7/17/2015 13:32

That's pretty accurate, Helcril. I initially had faxanadu in mind when I started, which, of course, was an NES game. I felt the need to do more, however, and started defining my own style.


user
CritiqueMyWork (Level 8 Rear Admiral) @ 7/16/2015 09:12

wow, how many years have you been drawing?


user
helcril (Level 7 Colonel) @ 4/3/2014 00:19

Looks like different versions of same game for 8 and 16-bit consoles. Love it! 


user
JustinGameDesign (Level 8 Marshal) @ 3/29/2014 22:29

Thanks. It's been a long time since the start, so I'm happy to see progress.


user
Arkan85 (Level 9 Rear Admiral) @ 3/29/2014 12:03

I like it!

You improved a lot!


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