Graphics I made for a group project at school. It was a programming assignment, so we were encouraged to pluck sprite rips from the internet. Of course, I just couldn't let that fly so I did this on the side. Parts of it were a bit rushed due to time constraints, but I'm glad I was able to provide the game with a consistent art style. I put together these mockups to give my team mates some examples/guidelines on how to use the tiles when creating levels.
The game is finished and playable, but it doesn't seem to run on computers that don't have Visual Studio installed. I may try to solve that problem when I have the time.
Bonus content: a CD cover, hastily sketched the night before handing in the assignment. So many lighting inconsistencies!