Battle at the Edge of Time

Battle at the Edge of Time

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Pixel Art Details

Battle at the Edge of Time



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Title: Battle at the Edge of Time
Pixel Artist: Scarodactyl  (Level 8 Marshal :: 10468 points)
Posted: 6/17/2014 23:38
Palette: 15 colors
Statistics:  15 comments    27 faves    0 avatars

I have lots of other things I should be doing, but it's been too long since I got to enter a weekly challenge, and this week's prompt was so tempting!  This really wasn't what I set out to draw, but I rather like the way it turned out.

Note: that robed guy is inspired by/copied from one of the famous Mourners of Dijon, possibly my favorite work of sculpture ever.


Weekly Challenge: Who's the Boss?Weekly Challenge: Who's the Boss?

Discussion

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gunswordfist (Level 1 Rookie) @ 7/27/2015 03:48

Lovely black and white. :)


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JustinGameDesign (Level 8 Marshal) @ 6/30/2014 14:48

My one issue is that the tentacled BG isn't as detailed as the hyper-detailed character sprites, but they're good enough to carry the piece alone. Great work.


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skittle (Level 9 Nidan) @ 6/23/2014 15:18

Looks great! The sprites are super readable.


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7heSama (Level 1 Rookie) @ 6/23/2014 01:01

Super cool concept. Like having the party be undead, and it just looks cool as all hell in general.

Main complaints are that some areas are really lacking in interest (boss' robe, foreground) and it's supposed to be a game mockup but it has no UI whatsoever. I hope it wins, though. 


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Lyud (Level 2 Dealer) @ 6/22/2014 22:43

Dark and objective, nice work!


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Eggy (Level 4 Deputy) @ 6/22/2014 02:48

Nice work, mate  It doesn't feel much like a turn-based game mockup though... I have the feeling it's missing HP bars, a menu with move choices etc., since a lot of game mockup stuff I've seen usually has an element that shows it's a game mockup and a game mockup without even something as simple as a dialogue box doesn't look like a mockup much. But it might just be me.


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Scarodactyl (Level 8 Marshal) @ 6/21/2014 14:18

@Dominic: I got started about ten years ago by copying megaman sprites in MSPaint (versions after Paint XP are almost unusable, though).  The software requirements are very limited--I think the best way to get started is to jump into it, trying drawing some things, look at what other artists have done, improve, post your work on venues like pixeljoint's forums and pixelation, and keep learning.  It's not too hard to get started, and with the resources available it's easier than ever to learn and get better.


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Dominic Estoesta (Level 1 Rookie) @ 6/21/2014 04:51

umm how to make a pixel art? cuz i cant make it


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Scarodactyl (Level 8 Marshal) @ 6/19/2014 15:07

Thanks everyone!

@Daruda: unfortunately for a piece like this with a lot of dark grey tones, the appearance varies a lot from monitor to monitor. My laptop screen has a very strong differentiation of dark greys (too much), while my second monitor tends to blend them together into black.

@EdJr: that is a fair point; if they were larger there could definitely be more detail, but I wanted to keep the relative proprotions somewhat reminiscent of FF 4-6 and similar classic RPGs.


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Daruda (Level 4 Button Man) @ 6/18/2014 14:27

Love it!
But it's hard to see well the figures .-.
 


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EdJr (Level 8 Shodan) @ 6/18/2014 06:02

Really digging the creepy face. The other creatures could be a little larger, imo.


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Mandrill (Level 8 Partner) @ 6/18/2014 05:34

Very creative and exceptional piece with strong pixeling.

Good stuff!


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felchqueen (Level 6 SWAT) @ 6/18/2014 04:57

Really nice :)


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Zizka (Level 10 Operative) @ 6/18/2014 04:18

Wowzer! Really nice take on the weekly challenge. 


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CELS (Level 7 Sheriff) @ 6/18/2014 00:04

Really cool. Kudos!


Related & Tags


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