This is a stage for Life of Pixel, for the Genesis system!
We've wrapped up development on the game, and we're trying to get the game greenlit, so I figured I'd post some of the work I did on the game. If anyone can help vote for the game, we'd really apperciate it!
http://steamcommunity.com/sharedfiles/filedetails/?id=290806030
You can also buy the game here.
Life of Pixel is about a little green pixel who adventures through more than a dozen retro machines. Each machine uses a different graphical style and has 8 stages based off of popular games for that machine.
This stage is a tribute to Shinobi III. This one was kind of a challenge, but it was a lot of fun to figure out how I wanted to animate everything. The foreground waterfalls actually has 6 frames, while everything else has 4 (but I removed two frames for the sake of this mock up). These waterfalls, unlike the other one I did for the game, use pallete rotations, while the pools of water were just manually animated.
And please excuse the transparent effect in the pool of water on the front. If it's a really big deal, I can go back and remove it, but I think at this point it's a pretty standard effect in most games (even if it, ironically, wouldn't have been done on the Genesis).
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voting for the soundtrack!