First PixelArt

First PixelArt

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First PixelArt



user
Title: First PixelArt
Pixel Artist: Nirel  (Level 2 Dealer :: 183 points)
Posted: 8/10/2014 03:41
Palette: 31 colors
Statistics:  8 comments    5 faves    0 avatars

This is my first attempt of a sprite for a computer game I wanted to make.
I'm quite unsatisfied with how it turned out, because even though I never was an artist, I've spent many hours in a span of almost a year making this, I think I am going to redraw it from the top since I've learned a lot when making this.
My main problems are that it looks too dry and generic, and the art is too flat and messy.

I appreciate any feedback  :)

Discussion

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user
RainbowSexyFish (Level 1 Rookie) @ 8/12/2014 15:08

I love the anti-aliasing on the trunk.


user
kendi64 (Level 5 Detective) @ 8/11/2014 14:29

look forward to seeing it :)


user
Nirel (Level 2 Dealer) @ 8/11/2014 11:04

I think it looks messy because of over-dithering and bad lighting, but I'm not sure.

The eyes and the eyebrows are probably the only things I feel good about. The hair was supposed to be stripy and it moves weird, I wanted to rework the hair, shirt, and hands, however the whole creature looks like a bunch of oval shapes stuck togther, and it severely lacks charcter for my taste. I've started a new one today that I feel pretty good about so far, it also goes much faster.

user
kendi64 (Level 5 Detective) @ 8/11/2014 10:14

maybe you think it looks messy because there is too much dithering? On the coat it looks great, seems to give it some texture. On the character like Crafty said, maybe use more colors. I love the eyes, the ears and eyebrows move great with the animation. The thing I like the least is the hair, not sure if just trying to conserve color count and have a birhgt highlight shade or the hair is actually suppose to be stripe-like


user
Nirel (Level 2 Dealer) @ 8/10/2014 23:13

More like ten and a half monthes :) keep in mind I had no idea what I was doing.
At first I had a problem that the colors didn't match, though after you've said it, I do notice that more colors would make it better.
Now I want to remake it so it has an interesting silhouette, get rid of the dithering, tighten the pallete, add color and charcter, In short making it simpler and better.


user
Nirel (Level 2 Dealer) @ 8/10/2014 22:43

Thanks o5akafeeva, maybe I should, I might learn more this way.

Keep in mind that this is what I do to relax myself, so at worst I go back to practicing playing Bach like I'm supposed to ,and come back after a week :)

user
o5akafeeva (Level 1 Intern) @ 8/10/2014 21:49

Don't beat yourself up. I like it. The animation is pretty smooth (especially around the torso, I can't take my eyes off it its so smooth). The character isn't dry, who cares if it doesn't look as great as you'd hoped, you're learning after all, being aware of the imperfections is half the battle on the way to improving it. Maybe you should leave it be and then do a bunch of other pixel art and then come back and re-do it after a year. If you spend even more time on this and it still doesn't turn out the way you like then you're just going to make yourself frustrated and maybe even give up on doing it alltogether. Take it easy bro, make something else that's less ambitious (because let's be honest that pose and animation look very good, even down to the minor details and movements), but more rewarding and enjoyable. Don't even stress on the pallete and colors for now, use the one you're using right now and add colors as you feel it makes your piece more meaningful.


user
CraftyPixeI (Level 1 Intern) @ 8/10/2014 15:09

- I think you gave yourself the right critiques. A year? O. o, that's a long time for one picture!, If you learned from this and want to continue, do it : ) I think it turned out fine, but I think you should explore more colors. -


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