Dynamite Fishing

Dynamite Fishing

You need to be logged in to rate pixel art.

 

Pixel Art Details

Dynamite Fishing



user
Title: Dynamite Fishing
Pixel Artist: Mandrill  (Level 8 Partner :: 19235 points)
Posted: 9/10/2014 06:23
Palette: 9 colors
Statistics:  37 comments    44 faves    0 avatars

There is alway a bigger fish...

-----------

I had the chance to play some good old Gradius last weekend.

Since I haven't done a mock-up in quite some time and wanted to figure out how to pixel a rough metal surface I restricted myself to do some kind of space game with a huge end boss and a 10 colour palette.

The metal was the hardest part to do. I tried to incorporate a lot more cleaner lines and dithering but it made the surface look too smooth. A bunch of random lines and crosses worked pretty well though!

Hope you like it. :)

edit:

12/09/14

scrapped the white; 9 colours now.

Ship and colours will be reworked soon, cheers for all the suggestions. ;)


Top Pixel Art - September 2014 (#9)Top Pixel Art - September 2014 (#9)

Discussion

If you would like to comment you will need to be logged in. Register now. It only takes a moment and it's free.


user
Mandrill (Level 8 Partner) @ 12/28/2014 12:42

Hehe, cheers Marina. Glad you like it!

You work is a source of constant inspiration. :)


user
Marina (Level 8 Cannibal) @ 12/27/2014 03:11

How come that I didn't see this before!!!! This is absolutely beautiful to have only 9 colors. Very good job Mandril


user
Dillerkind (Level 1 Thug) @ 11/6/2014 13:40

The only thing that I'd probably have done differently is the stats. I'd put everything player-related in one place, everything enemy/boss-related in another. i.e. add the player's health + boost to ammo and life counters at the bottom and the boss' name and health bar to the top of the screen. But I guess that's just personal preference...

Apart from that small point I think you've done a great job. Palette, texture, details (love that engine flash behind the player ship), all done very nicely! Oh yeah, can I play this game please? ;D


user
Mandrill (Level 8 Partner) @ 10/17/2014 05:05

@ felch

Thanks a ton! :)


user
Mandrill (Level 8 Partner) @ 10/17/2014 05:04

@ Squid

Thank you very much. I really want to change it but have no internet to upload a more recent version for the next two weeks.


user
felchqueen (Level 6 SWAT) @ 10/16/2014 11:28

Congrats on the award! :)


user
Squirrelsquid (Level 4 Shichikyu) @ 9/14/2014 15:58

I just wanted to mention the player ship, until I was finished reading your description. It's the only thing I don't like about this. ;D the fish monster looks brilliant.


user
Mandrill (Level 8 Partner) @ 9/12/2014 08:55

@ skeddles

Thank you very much.  Awesome you like the texture!


user
Mandrill (Level 8 Partner) @ 9/12/2014 08:53

@ Emperor

Absolutely, we need more of them! Cheers.


user
skeddles (Level 11 Psychopath) @ 9/11/2014 18:05

Love the texture on that fish monster!


user
Emperor_Pixel (Level 1 Rookie) @ 9/11/2014 16:49

Gosh I love shmups!!!


user
Mandrill (Level 8 Partner) @ 9/11/2014 16:33

@ Pixelart_kid

Hey, thanks a lot, kid! Always great to hear from you. ;)


user
Mandrill (Level 8 Partner) @ 9/11/2014 16:32

@ crafty

Thanks!

I actually gave the fish a huge gun attached to the lower part of its body.. looked like a penis, haha.


user
Pixelart_kid (Level 5 Detective) @ 9/11/2014 07:05

 
I left without a word.
 


user
CraftyPixeI (Level 1 Intern) @ 9/10/2014 17:41

- Looks great, needs bigger weapons top. -


user
Mandrill (Level 8 Partner) @ 9/10/2014 17:07

@ ranska

Cheers!

Nope, I just started to "free-pixel" against a dark backround and tried to get somehting metal looking going. After a while I began to work out a rough fish-like form and added details/roughness.


user
Mandrill (Level 8 Partner) @ 9/10/2014 17:03

@ vimmel

Thank you, man! Awesome that you like it. :D


user
Mandrill (Level 8 Partner) @ 9/10/2014 17:02

@ ||||

Thanks! :)


user
ranska (Level 1 Rookie) @ 9/10/2014 16:58

That's beautiful ! How did you draw the boss. Did you draw on paper before.
There is a lot of details, i like it.


user
vimmel (Level 5 Detective) @ 9/10/2014 14:36

This is awesome man! loving that boss! Great colors!


user
|||| (Level 8 Marshal) @ 9/10/2014 13:39

That looks awesome!


user
Mandrill (Level 8 Partner) @ 9/10/2014 12:52

@ Lyud

Thank you very much! Cool you like the backround. :)


user
Mandrill (Level 8 Partner) @ 9/10/2014 12:51

@ Dr. D

Thanks!

Not really a gradius thing. ;) I just wanted to make the ship contrast a bit from everything else since I'm only using 10 colours.


user
Mandrill (Level 8 Partner) @ 9/10/2014 12:49

@ failureboy

Hey, thank you.

Yep, that would be essential to get a working interface going. It is really hard to read what belongs to the player and what to the enemies.


user
Mandrill (Level 8 Partner) @ 9/10/2014 12:47

@ Friend

Cheers!

You are totally right. :/ I couldn't get more variety into the 10 colour palette and the ship needs to be reworked.


user
Mandrill (Level 8 Partner) @ 9/10/2014 12:44

@ felch

Thank you, man! I tried to make the ship look different in terms of shape and shading to contrast with the rest of the metal.

But you are right, it does look bland and boring.


user
Mandrill (Level 8 Partner) @ 9/10/2014 12:42

@ Manupix

Thank you! That ilkke piece looks absolutely amazing, cheers for the link.

Really got to study this shape-bluffing technique.


user
Mandrill (Level 8 Partner) @ 9/10/2014 12:39

@ AdrawingMan

Thanks, chap! Great to hear from you again. :)


user
Mandrill (Level 8 Partner) @ 9/10/2014 12:38

@ Dawnbringer

Thank you very much. That's a great tip! I'm working on a 14-16 colour version with more variety, not too sure if i upload it though ;)


user
Lyud (Level 2 Dealer) @ 9/10/2014 11:59

Awesome background... with 10 colors!!


user
Dr D (Level 4 Shichikyu) @ 9/10/2014 10:15

Looks quite nice, I'm wondering though, why does it look like the player ship is viewed from above and the boss from the side? Is that a Gradius style thing?


user
failureboy (Level 6 Hitman) @ 9/10/2014 09:35

realistically you'd need more colors for different projectiles.  I really like the crumbled blue landscape.


user
Friend (Level 1 Jukyu) @ 9/10/2014 09:25

needs more color differentiation.  and the ship is too clean for everything else.  Other than that... holy shiz


user
felchqueen (Level 6 SWAT) @ 9/10/2014 07:16

The baddie is reminiscent of something from gynoug on the megadrive and the colours are great! The player sprite is perhaps a little too big and a bit bland though lovingly shaded!


user
Manupix (Level 11 Godfather) @ 9/10/2014 07:04

Love it, the boss is a bit on the noisy side though. Tried some shape-bluffing? =)


user
skittle (Level 9 Nidan) @ 9/10/2014 06:41

Oh lord, that's sweet.


user
DawnBringer (Level 10 Maniac) @ 9/10/2014 06:31

Hey, really nice work, and with just 10 colors! I think you could almost afford a few extra (different, maybe grayscale-ish) colors for the player ship and make it even snazzier.


Related & Tags


art mockup mock up pixel fish metal surface colours color colors colour palette restricted 10 space ship space starts gradius game icons monster fire shot shooting explosion gun hud interface mandrill, Dynamite Fishing avatars, Dynamite Fishing icons, Dynamite Fishing pixel art, Dynamite Fishing forum avatars, Dynamite Fishing AOL Buddy Icons

Recommended Products

Donate

Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.

Report Problem

If you are going to report an issue with this piece please provide relevant URLs/Images to back up your claim.

Register

If you would like to be a team player why not register? It's quick and easy and you'll be able to comment on, rate and upload pixel art.

Already Registered?