Hey guys, here is the interface I made for Zotrun, an ARPG I'm developing since july 2013.
Some preview videos can be found here.
It's far from being a full game since I'm working alone on this, pixel art and programming. Still, the game engine is nearly done, next step is to design monsters and their dynamic gameplay.
With this background, maybe, but this green is for "in-game" purpose, to have a perfect view of what's happening :)
Interesting hud. Maybe desaturating that green might give an even more harmonious result?