Mighty Retro Zero - Yeti Enemy Test

Mighty Retro Zero - Yeti Enemy Test

You need to be logged in to rate pixel art.

 

Pixel Art Details

Mighty Retro Zero - Yeti Enemy Test



user
Title: Mighty Retro Zero - Yeti Enemy Test
Pixel Artist: matriax  (Level 5 Sniper :: 22021 points)
Posted: 10/31/2014 14:06
Palette: 8 colors
Statistics:  12 comments    10 faves    0 avatars

The enemy was a comission, is made by supajackle ;)

Public Alpha 0.11 released for WIndows and Mac :  http://kronbits.itch.io/mighty-retro-zero . FLash version can be played here: http://gamejolt.com/games/platformer/mighty-retro-zero/29923/

What is Mighty Retro Zero ?


Mighty Retro Zero is a minimalistic game where you control a tiny player like megaman with full references to old great games using only 8 colors, pixels like punchs and addictive gameplay.

At the moment there are 3 game modes planned: History, Retro levels and Time Attack/Puzzle. Other modes can be added later but at least the game will have the previous ones.

The game is still in development and not have any release date yet.

The game is made using Multimedia Fusion 2 by Clickteam .

-

Public Alpha 0.11 released for WIndows and Mac :  http://kronbits.itch.io/mighty-retro-zero . FLash version can be played here: http://gamejolt.com/games/platformer/mighty-retro-zero/29923/

Discussion

If you would like to comment you will need to be logged in. Register now. It only takes a moment and it's free.


user
Finlal (Level 11 Special Agent) @ 11/4/2014 07:25

It's better but still a bit tight.


user
matriax (Level 5 Sniper) @ 11/4/2014 06:46

Well, a new version is uploaded at: http://kronbits.itch.io/mighty-retro-zero

Now the two forms works. With pressing only jump or pressing jump+direction.

Happy now? :P


user
Finlal (Level 11 Special Agent) @ 11/4/2014 02:12

"Natural impulse is to hit the direction and press jump."
It just happens automatically.
It's not about adding more buttons to jump, it's about adding timer so when player press oposite direction he still sticks to a wall for a little before falling.
Please watch the video, it'll make your game better and me happier =D


user
matriax (Level 5 Sniper) @ 11/4/2014 01:27

The problem is that you no need to press any opposite direction. You only needs to press z in the air near a wall. The player will change automatically the direction and jump, so you only have to press one key instead 2.

In the new alpha uploaded i added a texts explaining in each zone hot to climp the rope, slide and wall-jumping to be all clear possible ;) .


user
Finlal (Level 11 Special Agent) @ 11/3/2014 16:35

There is a little problem in jumping off the wall.
When I press oposite direction and jump button he jumps only a little. Here's video you mihgt  find helpful.


user
matriax (Level 5 Sniper) @ 11/2/2014 15:14

Jaja yes, i guess i have to change the snow ball sprite to something with blue/grey shadow tones to be different :P


user
Theoden (Level 11 Special Agent) @ 11/2/2014 14:39

Great stuff. I noticed that there is a white circle (moon) in the sky after the vertical snow ball toss, I thought it was a glitched and stuck snow ball. I think you should change the snowball or the moon so they are not identical.

Great gameplay mechanics by the way!


user
matriax (Level 5 Sniper) @ 11/2/2014 10:59

Yes, the dead will be improved with more randomized explosion. This is a test with the minimun to get working ;) .


user
failureboy (Level 7 Assassin) @ 11/1/2014 16:21

yeah, the way it dies now it's almost as though JUST the head explodes while the body sort of disappears. 


user
Mrmo Tarius (Level 10 Master Sniper) @ 11/1/2014 15:45

Would it be possible to randomize the particle vectors a bit, so that when it dies they don't all immediately fall down (so that some of them actually fly upwards a bit before falling) and it looks a bit more scattered? :)

Other than that... omg yes.


user
Manupix (Level 11 Godzilla) @ 11/1/2014 11:03

One thing that bugs me is the way his back seems to freeze when he throws, as if frames got superimposed.

Looks great other than that =)


user
Finlal (Level 11 Special Agent) @ 11/1/2014 10:35

New update, hooray! From the preview I thought it's an owl.
 


Related & Tags


platformer mightyretrozero metroidvania mighty retro zero retrogaming menu yeti enemy, Mighty Retro Zero - Yeti Enemy Test avatars, Mighty Retro Zero - Yeti Enemy Test icons, Mighty Retro Zero - Yeti Enemy Test pixel art, Mighty Retro Zero - Yeti Enemy Test forum avatars, Mighty Retro Zero - Yeti Enemy Test AOL Buddy Icons

Sponsored Products

Donate

Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.

Farm Fresh Sketch Comedy
Play party games with QuizBash app
Play party games with QuizBash app

Report Problem

If you are going to report an issue with this piece please provide relevant URLs/Images to back up your claim on PJ Discord.

Register

If you would like to be a team player why not register? It's quick and easy and you'll be able to comment on, rate and upload pixel art.

Already Registered?