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Hi! I'm also not too experienced, but just one comment. Talking about textures: be aware of the surface of the glass. Generally, glass has a very plain, glossy surface, that's why it can reflect things. Dithering (or at least this kind) is not the best way to simulate it. Try to use sharp, clean shading and lightning, that's how it became glassy. Anyway, the body of the basket looks good :)
Thanks for the input. I knew something about it felt a bit off, but I still felt a need to dither for some reason. I'll keep your advice in mind for my projects. Many thanks!