In my experience, and even after you've been taught how to do it "right", half of animation, and often the most lively pieces, are "technique unchecked", ad hoc, wildstyling. trial and error - goofing around with patientce to find out if you have the knack.
Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.
In my experience, and even after you've been taught how to do it "right", half of animation, and often the most lively pieces, are "technique unchecked", ad hoc, wildstyling. trial and error - goofing around with patientce to find out if you have the knack.