C64 Adventure Test

C64 Adventure Test

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Pixel Art Details

C64 Adventure Test



user
Title: C64 Adventure Test
Pixel Artist: Veto  (Level 4 Murderer :: 2405 points)
Posted: 3/3/2015 10:34
Palette: 11 colors
Statistics:  9 comments    20 faves    0 avatars

This is a mockup screen based on actual graphics for a current graphic adventure project for the C64. These are two scenes which are located next to each other in the game. The background is based on charmode, the characters are based on sprites. 

Charmode restrictions:
The screen is devided in text characters (40x25 chars per screen, the mockup is 34 chars high). One charset of 256 characters is available for each setting (extra limitation here is that I cannot use the whole set because of some special requierements for background animations).

Each character could be multicolor (4x8px, double pixel) or hires (8x8px). 
Background color is fix for the whole screen, for multicolor there are two additional fix colors. Those can be freely chosen from the C64 palette.

There is one extra color that can be defined for each char, but only from the first 8 of the palette (which is because of this hires-multicolor-mix spec).

The sprites shown here are created in multicolor mode.
Size for each object is 12x21px, double pixel. Background color is transparent, 2 global colors for the whole screen (black and light red here), one free extra color for each sprite.

Discussion

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user
Veto (Level 4 Murderer) @ 3/5/2015 15:26
adam: nice mockup. your version of the woman has a bit day-of-the-tentacle-looks... like that.

sure. it would be possible to improve the sprite. though it is a compromise for technical reasons. the characters in the game are split in three parts for multiple usage with whatever color combinations. this is why i abandoned any antialiasing (guess what happens, if the head would be used for blond hair or a bright dress). 

the plane color areas work quite well with the animations. the movements look nicely cartoony even with the missing aa (will post this in a while - is still work in progress).


user
Adam (Level 9 Major General) @ 3/5/2015 14:40

I personally like the green frames, and I think those backgrounds are really beautiful.

What I'm not that convinced of are the character sprites. I think she looks a bit too flat (some additional shadows could define the shapes better) and maybe off balance too (leaning slightly too forward). I made a really quick edit to illustrate what I'm thinking of, I hope you don't mind.


user
|||| (Level 8 Marshal) @ 3/4/2015 01:10

I like the depth.


user
Stickman (Level 7 Sheriff) @ 3/3/2015 17:29

I agree with Ptoing about the green windows and door. Nevertheless, this looks great.


user
Artifice Machine (Level 6 Hitman) @ 3/3/2015 14:39

So far as the colors go, I'd keep how the character colors match the background colors. Green and red-brown on top with purples on the bottom... It has a good balance like that.


user
Veto (Level 4 Murderer) @ 3/3/2015 13:58

ptoing: the sewer setting is more or less at alpha stage atm. there will be much more detail soon, because the underground should be coordinated to the buildings and their outlets or other architectural characteristics. same with mirroring and stuff...


about the green colors in the street - i am not sure about that myself atm.


 


user
ptoing (Level 7 Underboss) @ 3/3/2015 13:51

Overall this looks lovely. Love how you did the foliage, that works so well with the mixed resolutions.

I got a few nitpicks though:

-Not sure about the door and window frame being green. Maybe yellow or cyan would work better.

-I'd spend a few more chars on the sewer walls so that they do not repeat as much, loosen that up a bit.

-The left and right arch in the sewer are mirrored. From what I know there is no mirroring chars on the C64, so might as well make them a bit more unique.

That's it.

Really looking forward to playing this at some point.


user
torguen (Level 2 Flatfoot) @ 3/3/2015 13:50

It´s nice. 


user
Artifice Machine (Level 6 Hitman) @ 3/3/2015 12:27

Interesting restrictions... Well done.


Related & Tags


C64, game, charmode, sprites, woman, mouse, sewers, street, door, C64 Adventure Test avatars, C64 Adventure Test icons, C64 Adventure Test pixel art, C64 Adventure Test forum avatars, C64 Adventure Test AOL Buddy Icons

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