I'm working on a pixel-based angled topdown ARPG and filler art for 5-directional sprites are few and far between. So to practice I did my own.
I like how it came out. I've never drawn an enemy sprite or a 5-direction (8 mirrored) sprite and have done very few animations. And never animated more than 2 angles.
The name comes from the preview. I wanted a cutesy slime neutral "enemy". Colors from DB32. |
Hah, nice squash and stretch. Gives it a bit more extra "oomph".