Practice for Game Boy coloring and shading, which is extremely subtle. I also want to make the components for this, so I can make it a decent showpiece.
Discussion
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Thanks. It's a limitation of the color palette that there's little contrast between the two brightest shades. I didn't want to cheat by brightening it, and I didn't know wether to exaggerate the lighting or leave it as is.
I like the way the blade is formed because of how it implies both power and maneuverability all in one. It's short, yet it's heavy enough to deal damage. At least how I imagine.
The difference between the two lime greens is perhaps too subtle, and the blade looks maybe a bit too wide for how long it is. Your use of dithering is effective, though.
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Thanks. It's a limitation of the color palette that there's little contrast between the two brightest shades. I didn't want to cheat by brightening it, and I didn't know wether to exaggerate the lighting or leave it as is.
I like the way the blade is formed because of how it implies both power and maneuverability all in one. It's short, yet it's heavy enough to deal damage. At least how I imagine.