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Thanks guys! Been playing around with it today after stripping it back and will try to resubmit before challenge end.
Again thank you, I really appreciate your feedback and have wanted to post for a while!
I'd say that there's too many black outlines within the sprite, it makes it look pretty crude and rough, espcially with how the outline on our left is shaded unlike the rest.
There's also quite abit afew cases of where the shading is just one line of pixels next to the edge. I'd recommend trying to reduce or even increase these areas to either give it some Anti-Aliasing or more detailed shading.
Your colors look a little flat, and your highlights look dull.
To improve you should increase the contrast of the lighting and use highlights for more detail, not for antialiasing.
Lol! That just makes me laugh. So unexpected!