Player sprite from a project that became something else. He was a sort of amphibious fish man. Ingame the sprite was built from many different pieces (Legs, torso, two independant arms, head, earrings) which allowed for them to animate independantly, be asymmetrical, etc. I had to account for this in the animations so it's a little more stiff than I would normally go for, but I'm still pretty happy with the result. |
Yeah bit of a side effect of the setup, ingame the head dynamically blinks, has some physics animated jewelry on it, etc. Bit stiff when I save it out plain like this but I wanted to upload something.